XM4 finally returns to the Warzone and BO6 meta
The Call Of Duty XM4 is back. After months of being sidelined due to heavy nerfs, the recent buffs in Season 5 Reloaded for Call of Duty XM4 Warzone and Black Ops 6 have made this assault rifle shine once again. This is not just a small tweak either. The changes boost its performance across realistic combat ranges, bringing it into direct competition with top-tier weapons like the Kilo, ABR, and GPR.
What changed with the XM4 in Season 5 Reloaded
The Call of Duty XM4 key improvement is the XM4’s damage profile. Prior to this update, it had great control and handling, but lacked the necessary punch to be taken seriously in mid to long-range fights. Now its damage in both the first and second ranges has been boosted, making it lethal from 35 to 60 meters with the right attachments.
Call of Duty XM4, Players also noticed better bullet velocity when using specific barrels like the Reinforced or Long Barrel. Combined with classic attachments such as the Monolithic Suppressor and Vertical Foregrip, the Call of Duty XM4 update now delivers a more consistent and accurate shot pattern, improving your overall gunfight win rate.
XM4 vs the top ARs in the current meta
With its recent buff, Call of Duty XM4 stands shoulder to shoulder with many meta rifles. It now competes directly with:
- Kilo: Slightly more forgiving recoil, but XM4 has faster kill potential in mid-range
- ABR: High fire rate, but XM4 is more controllable
- GPR: Still powerful, but XM4 has better handling and versatility
- FFR: Great close-range option, but XM4 handles medium engagements better
In fights between 25 and 60 meters, which are extremely common in both Resurgence and Battle Royale, the Call of Duty XM4, TTK is now competitive. At longer ranges beyond 70 meters, velocity and drop-off become more noticeable, but the right build helps you stay in control.
Recommended XM4 loadout for maximum performance
Here’s the ideal Call of Duty XM4 class setup to dominate in the current Warzone meta:
- Muzzle: Monolithic Suppressor – increases range and keeps you off radar
- Barrel: Reinforced Barrel – boosts bullet velocity and range
- Underbarrel: Vertical Foregrip – controls horizontal recoil
- Optic: Jason Armory 2x – clean reticle and great for mid-range tracking
- Stock: Buffer Weight Stock – makes recoil extremely predictable
- Magazine: Extended Mag 2 – balanced ammo without major mobility loss
- Rear Grip: Quickdraw – faster ADS speed for quicker fights
- Perk: Recoil Springs – boosts sustained fire accuracy
This build focuses on maintaining control while outputting consistent damage. If you are confident in your recoil control, you can swap out Recoil Springs for Overpressured rounds for even more bullet velocity, making it viable even on big maps like Verdansk.
Gameplay feel and why it matters
Players using this setup report that the Call of Duty XM4 feels like a whole new weapon. Recoil is minimal, shots connect more often, and the gun feels snappier overall. It’s not just easier to use but also more rewarding. After being out of the spotlight for so long, the XM4 now offers a fresh experience in a meta that has been saturated with the same handful of rifles.
If you loved the Call of Duty XM4 during the Black Ops Cold War era, now is the perfect time to revisit it. With a proper build, it feels strong, balanced, and effective without being overpowered.
FAQs about the XM4 after the Season 5 Reloaded buff
Is the XM4 good again in Warzone after the update?
Yes, recent buffs improved its damage and range, making it a top AR choice again.
What’s the best XM4 loadout in Season 5 Reloaded?
Use Monolithic Suppressor, Reinforced Barrel, Extended Mag 2, and Recoil Springs for best results.
Is XM4 better than the Kilo or ABR now?
In many mid-range fights, Call of Duty XM4 now holds its own or outperforms those weapons depending on your aim.
Does the XM4 still struggle at long range?
It’s weaker past 70 meters unless you boost velocity and recoil control with optimal attachments.
Why was the XM4 not used before this update?
It lacked damage and range, making it easy to lose fights against stronger ARs or fast SMGs.
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