Design director Matt Scronce addresses movement concerns in Black Ops 7 multiplayer

Treyarch’s surprise developer Call of Duty Black Ops 7 Movement update has sparked fresh excitement around Call Of Duty: Black Ops 7. In a short dev talk video posted by Treyarch, design director Matt Scronce confirmed major changes to multiplayer movement. The changes respond to ongoing concerns from fans who feared Black Ops 7 was going too futuristic.

Scronce explained that the new Call of Duty Black Ops 7 movement system is a step back from the omni movement first introduced in Black Ops 6. Tactical sprint is gone by default, but still available through perks. To balance this, the base movement speed has been increased, ensuring gameplay still feels fast without making everyone overly aggressive by default.

Players looking for Call of Duty Black Ops 7 movement finesse can still choose a high-mobility loadout, but for those who want a more grounded shooter experience, the core movement options are less exaggerated. According to Scronce, the idea was to “pull back a little” and let the perk system offer more control over advanced movement.

Source: WhosImmortal

Black Ops 7 removes jetpacks and introduces wall jumps

One of the biggest clarifications in the dev video was that the Call of Duty Black Ops 7 movement crazy jumps and high-flying sequences seen in the campaign reveal trailer will not be part of multiplayer. Scronce explained that those clips showed the kinetic jump system from the co-op campaign, and that none of those elements transfer to core multiplayer.

Instead, multiplayer introduces a refined omni movement system that includes wall jumping but no wall running or jetpacks. This will remind many fans of Black Ops 2, just with the ability to jump off walls for quick repositioning.

Scronce clarified that players can chain up to three wall jumps. However, momentum decreases after the first jump, so Call of Duty Black Ops 7 movement players cannot continuously bounce from wall to wall across the map. “We want to make sure people aren’t ping ponging around,” he explained. This balance aims to offer some skill-based movement without turning maps into playgrounds.

Grappling hooks will also not be part of 6v6 multiplayer, but could appear in the larger 20v20 Skirmish mode. This allows Treyarch to experiment with gear like the wingsuit and grapple mechanics in a different setting, without overwhelming the core multiplayer feel.

Black Ops 2 remastered maps confirmed for Black Ops 7

In a move that excited long-time fans, Call of Duty Black Ops 7 movement Treyarch confirmed that remastered Black Ops 2 maps will be returning in Black Ops 7. Unlike previous remakes like Raid and Hijacked, the studio is digging deeper into BO2’s map catalog to include never-before-remastered maps.

This means we could see maps like Plaza, Carrier, or Yemen, possibly even at launch or as part of seasonal content updates. These maps are expected to retain their original layouts but benefit from Call of Duty Black Ops 7 movement Black Ops 7’s updated mechanics and visuals.

The return of these Call of Duty Black Ops 7 movement maps offers a nostalgic experience with modern gameplay dynamics, making Black Ops 7 potentially one of the most community-focused titles in the series in recent years.

More details and next steps

Scronce emphasized that player feedback will still be a big part of shaping the game. The Black Ops 7 Beta is coming soon, and Treyarch plans to collect insights from the community to make further adjustments ahead of launch.

You can view the full Treyarch developer update video on. While the video doesn’t show new gameplay footage, it addresses many hot-button concerns and gives fans a clearer picture of what’s coming.

Black Ops 7 launches on November 14, 2025, across all major platforms, including PlayStation 5, Xbox Series X|S, and PC.

FAQs about Black Ops 7 multiplayer movement

Is tactical sprint in Black Ops 7 multiplayer?

Only as a perk. It’s removed by default to balance movement.

Can you wall run in Black Ops 7?

No, wall running has been removed. Only wall jumps are allowed.

Are jetpacks or double jumps in multiplayer?

No, jetpacks and double jumps are not part of core multiplayer.

Can players chain multiple wall jumps?

Yes, up to three. Each jump loses momentum to prevent abuse.

Will classic Black Ops 2 maps return?

Yes, several BO2 maps never remastered before are coming back.

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